# Movement

### Walking & Running

Walking (movement keys only) consumes no stamina. Running allows the player fast movement with all the aiming and firing mechanics of walking, except it consumes stamina. When stamina runs out, you can no longer run (or roll).

<figure><img src="https://2179971260-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FUD6IkTRZ5QKx4jLaL3kl%2Fuploads%2FfpnUuV2x0iISkwPt2nyZ%2Frunning.gif?alt=media&#x26;token=2c891e8b-f305-49d5-afb0-fe71e57490e5" alt=""><figcaption><p>I'm a ladies' man, no time to talk.</p></figcaption></figure>

### Rolling

Rolling provides both strategic and critical functions. Roll to dodge throwables, evade nearby opponents, and take cover. <mark style="color:purple;">**Rolling reduces damage**</mark> to the player (when hit mid roll). If you catch on fire, roll twice to put out the flames. You can roll from any position (standing, walking, running).

{% hint style="info" %}
Rolling consumes a large amount of stamina. Use wisely!
{% endhint %}

<figure><img src="https://2179971260-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FUD6IkTRZ5QKx4jLaL3kl%2Fuploads%2FpeEXcJbtkt6vPcVPn2sD%2Frolling.gif?alt=media&#x26;token=16c3ea3b-c863-4baa-82c1-e5a4c41c0787" alt=""><figcaption><p><span data-gb-custom-inline data-tag="emoji" data-code="1f3b5">🎵</span> Rolling from my homies <span data-gb-custom-inline data-tag="emoji" data-code="1f3b5">🎵</span></p></figcaption></figure>
