# Pickups

There are three types of usable pickups players can acquire: *Primary, Secondary,* & *Melee.*

* All pickups are automatic (no ‘pick up’ button) - just run through them.&#x20;
* When a pickup is out of ammo or depleted, it is <mark style="color:purple;">**dropped automatically**</mark>
* All pickups are randomized and are not dependent on match stats or history
* There are <mark style="color:purple;">**no health or ammo pickups**</mark>

<table><thead><tr><th width="184" align="center">Picture</th><th width="138" align="center">Type</th><th>Details</th></tr></thead><tbody><tr><td align="center"><img src="https://2179971260-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FUD6IkTRZ5QKx4jLaL3kl%2Fuploads%2FRoZISPWFrAqfxXpdGVAx%2Fprimary%20pickup.gif?alt=media&#x26;token=b771cf02-7255-489b-b0b7-be72386e9fd0" alt=""></td><td align="center"><strong>Primary</strong></td><td><p><em>Primary pickups are your main projectile weapons. They vary in range, accuracy, damage, and more.</em></p><ul><li>If you already have a primary weapon, <mark style="color:purple;"><strong>you must drop it before picking up a different one</strong>.</mark></li><li>Reloading of all primary weapons is manual. When you're out of ammo, it drops automatically (you <em>can</em> change dropping to manual)</li></ul></td></tr><tr><td align="center"><img src="https://2179971260-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FUD6IkTRZ5QKx4jLaL3kl%2Fuploads%2Fw7KMzIZOjeGeTQT2GN17%2Fsecondary%20pickup.gif?alt=media&#x26;token=31d7c220-d244-4fec-8cd6-9f5dc385dd85" alt=""></td><td align="center"><strong>Secondary</strong></td><td><p><em>Secondary pickups can be either offensive, such as a grenade, or defensive, like a shield.</em></p><ul><li>If you don’t have a secondary weapon and you pass through a pickup, you will automatically pick up and arm that weapon.</li><li><mark style="color:purple;"><strong>You must drop it or use it before picking up a different one.</strong></mark> Once you have used all of a secondary, it will disappear automatically</li></ul></td></tr><tr><td align="center"><img src="https://2179971260-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FUD6IkTRZ5QKx4jLaL3kl%2Fuploads%2FFsnoA7inqvI0mYFpRDab%2Fteal%20pickup.gif?alt=media&#x26;token=8ea491ed-292c-4c50-9b2e-bc39e55840df" alt=""></td><td align="center"><strong>Melee</strong></td><td><p><em>Melee weapons are your first - and last - line of defense. For when you're too close for missiles.</em></p><ul><li>All players start with a machete as their default melee weapon. This cannot be dropped.</li><li>Once your melee weapon is upgraded through a pickup, it must be dropped if you want to pick up another or go back to the default machete</li></ul></td></tr></tbody></table>

For a detailed breakdown of all the pickups, see below.

{% content-ref url="../weapons-and-pickups" %}
[weapons-and-pickups](https://megaweapon.gitbook.io/game-guide/megaweapon/weapons-and-pickups)
{% endcontent-ref %}

## Megaweapon Parts

Besides weapon and item pickups, players can pick up and deposit Megaweapon parts. Depositing a certain amount of these parts enables players to [**Summon a Megaweapon**](https://megaweapon.gitbook.io/game-guide/megaweapon/megaweapons)**.** More details can be found on that page.

<figure><img src="https://2179971260-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FUD6IkTRZ5QKx4jLaL3kl%2Fuploads%2Fk0RRJl9nWKxBQZ30wvUH%2Fmegaweaponpart1.gif?alt=media&#x26;token=06f0bb06-9152-4c0e-ac44-f44f68c80f6a" alt=""><figcaption><p>Megaweapon part.</p></figcaption></figure>


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